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INNOVATE

“INNOVATE” aims to help European Vocational Enterprises (EVEs) stay on the development track by enhancing their management capacities through innovation. It targets EVE managers, providing training to adapt to organizational changes, pursue new opportunities, and increase skills and creativity among human resources. https://innovate-project.eu/

Vocal in Need

The “Vocal in Need” project addresses linguistic and cultural challenges faced by security and service agencies interacting with migrants and refugees. Targeting professionals in police offices, border control, shelters, and training agencies, it provides an online training course and a smartphone app to improve communication.

Website: https://vocal.erasmus.site

DataGame

The “DataGame” project develops a gamified training offer for adult education professionals, addressing data privacy and safety issues. It targets adult educators, enhancing their digital competences and preparing them for digital transformation through an engaging online game that fosters data security awareness

Hunt for Europe

The “Hunt for Europe” project uses a language simulator to address multilingualism and cultural differences in learning. It targets students, teaching them at least two foreign languages and the cultural nuances of participating countries through an interactive game.

Website: https://huntforeurope.ludusxr.com

Silver Code

The “Silver Code” project aims to promote active aging by improving digital competences among older people. It targets older adults, helping them better understand and use digital devices and programming basics to enjoy a more autonomous, healthy, and fulfilling retirement.

Website: https://www.silvercodeproject.eu

Tell your Story

With a focus on addressing early school leaving, the “Tell Your Story” project teaches school dropouts to present their stories digitally and through new media. Targeting young people at risk of dropping out, it aims to develop their digital competences and create digital stories to inform others about the consequences of leaving school and the available alternatives.

Website: https://tellyourstorymap.eu/outputs

MILES

In the age of hyper-connectivity and the constant flow of information and news, especially through digital media, the vulnerability to disinformation, fake news and risks is increasing. Teachers face great difficulties when it comes to incorporating new teaching approaches that stimulate critical thinking into their daily lessons. The aim of MILES is to support educators in developing, testing and evaluating innovative approaches at developing media literacy and to improve young people’s ability to navigate online environments critically and safely.

Website: https://miles.erasmusplus.website/

BGame

The “BGame” project enhances strategic management skills of SMEs through a virtual game. It targets SMEs and provides a virtual game with company scenarios that integrate learning resources on market selection, marketing, HR management, and finances.

EXTOR

The “EXTOR” project supports sustainable development in rural areas through experiential tourism and environmentally sustainable solutions. It targets rural entrepreneurs and VET providers, enhancing their capacity to adapt to current and future economic needs and promoting resilience. https://extor-project.eu/

CES&L

The “CES&L” project aims to increase the employability of university graduates, particularly language students. It targets university graduates, especially language students, and focuses on coordinated actions to match their skills with employer expectations, thereby enhancing their job prospects.

Website: https://languages4work.erasmus.site